

"At the end of the day, even if is not perfect, it's better than nothing" /1kFLWbq8xu The stream started late, and when it was running it was, to quote Twitter user "basically a post-mortem on why they screwed up". 9's makers aren't exactly enamoured with their results. But when Comcept live-streamed the game's launch earlier today ( watch the recording of it here), it became clear that even Mighty No.

Plenty of not-so-great games earn themselves a passionate following, usually nurtured by equally enthusiastic developers who wear their hearts on their sleeves and will do anything to get their game into as many homes as possible. Related: The Hope and Despair of the 'Mighty No. Suffice to say that while Inafune's fans had been voicing their support for the game – and good on them, because someone has to when it's getting this kind of reception – the critics aren't into it, at all. Videogamer comments on its "numerous terrible design choices and ugly presentation". "Charmless and full of poorly executed ideas" was IGN's verdict (5.6/10). "Inoffensively average," wrote Gamespot, awarding it 5/10. The game comes out today (June the 21st) in Japan and North America, with the European release set for June the 24th), and reviews have been lukewarm at best.
